Virtual Physics
Rimond
Bachelor of Media Arts (Hons) / Bachelor of Science (Computer Science)

Virtual Physics
'Virtual Physics' is a short dynamic state CGI animation that explores the physics component of the simulated world hypothesis. It contains three distinct chapters: Beyond, Within and Between, which correspond respectively to the three real-world environments: the universe, ocean, and terrain. Through this project, Rimond creates abstract representations and visualisations of the real-world physics, forces and energies that exist in these unique environments. Through this short animation, Rimond aims to enhance the audience’s understanding of matters and energies in the real-world as well as the virtual world; from here, the audience has a chance of accepting the possibility of the simulated hypothesis.